![]() It’s logical, fair and makes total sense, but it also wants you to know that a ludicrous, woop-inducing turnaround can happen at any given moment. It’s an entirely more organic, sandbox-y fighter than the competition-a fluid, unpredictable and constantly exciting game of incredibly accurate hitboxes and anything-can-happen cause and effect. ![]() It wants you to experiment wildly with its vast array of subtly different, malleable attacks, parries, evades and counters. ![]() It wants you to try things, just for the hell of it. Where other fighting games are dominated by tightly defined rules of risk-and-reward, Tekken-while consummately, thoughtfully precise and balanced-prefers to give you a range of looser options in a more emergent, intricately reactive fighting system. For the uninitiated, Tekken’s combat focuses on freedom, openness, and breadth of possibility over strict, prescriptive hierarchies of attack and defence.
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